By Tim Hange
This review is a summary of an audio review by Get on Board. Feel free to click here for the full audio review (from episode #7) ›
Introduction (mist rises…)
Way back in 2001, in the pre-history of board gaming, before the internet, Botox, and indoor plumbing, John Yianni released a strange looking innovative abstract: Hive.
Thirteen years later, I was flying my space hover car by a friendly local game store and saw Hive in the window. Three words sold me on it: Chunky, Hex, Tiles. Gorgeous Baklelite pieces with colorful, textured insects on the face–It was a thing of beauty, and happily, it played as well as it looked! Continue reading Hive: A good old fashioned buzz